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Notably, however, life forms created from parts of a whole, such as someone’s tooth or debris from a statue, will have the natural instinct to make their way back to whatever it came from, such as when Giorno transformed Narancia's shoe into a fly so that he could be tracked. Since the animals do not always act the way he predicts, like when a snake accidentally burns itself on a lighter, using them can prove detrimental. Thus, when he creates an animal, he has to guess what the animal is likely to do based on his own zoological knowledge in order to take advantage of it. When Giorno uses this power to create an animal, he has no control over the creature, as it has its own life and autonomy. Giorno has also instantaneously transformed drops of his blood into a swarm of ants, suggesting that the transformation time is proportional to the size and complexity of the life form he creates. Thus, transforming parts of a helicopter into a tree is nearly instantaneous and violent enough that the branches can burst through metal, but transforming a rubber lifesaver into a fish takes a moment or so. The speed of the transformation varies wildly, depending on the desired form: an object morphing into a plant is always shown to be fast, but animals generally take a little more time. It can also freely cancel this effect and return an object to its original inorganic state. The lifeforms can persist for a long time and even at a significant distance away from Giorno. For instance, it can transform a piece of luggage into a frog, or a lighter into a rose. Gold Experience creates lifeforms with its fists.īy infusing life energy in an inorganic object, Gold Experience can transform said object into a living organism of Giorno’s choosing, be it an animal or a plant. This ability translates into a variety of different effects. Gold Experience can generate a seemingly endless amount of life energy and endow that life energy into anything its fists touch. Gold Experience does, however, possess a very versatile power. It also does the occasional kick, similar to The World. Despite this, it is rather fast and capable of easily destroying vehicles such as cars and motorcycles. Relative to other similar Stands such as Star Platinum or Crazy Diamond, Gold Experience isn't very strong, around the strength of an average human. Gold Experience is a close-range Stand, with a range of 2 meters from its user. Its Stand Cry (seemingly communicated by itself or by Giorno, alternately) is "Muda Muda Muda~!", like DIO and his Stand, The World. Gold Experience doesn't have any personality to speak of and follows its user's commands without manifesting any will. It wears slings, similar to the suspenders on DIO's pants.īefitting its name, Gold Experience is portrayed in most media featuring it in a shade of yellow, but changing colors for some of its details, most notably its ladybugs ornaments. Its design is based on the scarab beetle, as a symbol of creation in ancient Egypt, and on ladybugs, symbolizing regeneration, with its angel wings as a symbol of peace. There are stylized wings on its shoulders and large ladybugs W all over its body, which seem to parallel the ladybug emblems present on Giorno's design. The top of its head is similar to that of a typical helmet of a soldier with a ladybug-like design, with curved markings similar to the letter J coming down from the eyes on both sides. Gold Experience is a humanoid Stand of slender build and average height, like Giorno.